![]() ![]() Changes the appearance of the Imp to that of a Fel Imp. Spirit Raptors - Minor glyph that changes the appearances of the Spirit Wolves to that of Spirit Raptors.įel Imp - Available at level 75 upon learning. Sha Beast - Minor glyph that changes the appearance of the Mindbender to that of a Sha Beast. Three different versions: Holy, Protection and Retribution. Guardian of Ancient Kings - Available at level 75. Xuen, the White Tiger - Available at level 90. Unbound Elemental - Minor glyph that changes the appearance of the Water Elemental to that of an Unbound Elemental. ![]() Four different versions: Balance, Feral, Gaurdian and Restoration. Various undead - Minor glyph that changes the appearances of the Ghouls of the Army of the Dead into various undead minions. Legion of Ghouls - Available at level 80. ![]() Transforms the Ghoul into an Undead Monstrosity. Undead Monstrosity - Available at level 70. Skeleton - Minor glyph that changes the appearance of the Ghoul to that of a Skeleton. Geist - Minor glyph that changes the appearance of the Ghoul to that of a Geist. Now copy or cut the file into the directory as above.Ĭomment by CelellachI was trying to find a list of all the minions and guardians available to players through spells, talents and glpyhs (not from items) and ended up creating one.From File, use the Save As option, and save the file with the name "WaterElementalLoop" somewhere you'll find it - make sure you name the file exactly as written.Click Record button (red dot), leave for a sec and then press stop.Make sure your microphone is turned off/muted.(Go to Start/All Programs/Accessories/Entertainment/Sound recorder). Add the file into the folder called "WaterElemental".Create a zero-sized (empty/mute) file: WaterElementalLoop.wav. ![]() You should end up with the following path: World of Warcraft\Data\Sound\Creature\WaterElemental.Create another new Folder inside the last and name it: WaterElemental.Goto the directory: World of Warcraft\Data\Sound\. #Conjure elemental how to#It's great for finishing people off who are almost dead if you're also almost dead ice block and watch them run around while your elemental kills them.Ĭomment by 392099 HOW TO GET RID OF THE ANNOYING GURGLING/BUBBLING SOUND FROM YOUR PET ELEMENTALĪfter much investigating, I found how to get rid of the annoying gurgling/bubbling sound of my Water Elemental pet. I usually pull it back when it's around 300 mana until I use my 2nd freeze. Keep an eye on the elemental's mana because it will run out if it's attacking the whole time, and it's almost always better to get another freeze off than another water bolt. The elemental exists for 45 seconds, and the cooldown on its freeze is 25 this means that you can get 2 of them off, as long as you use it in the first 20 seconds. This is in contrast to the combustion cooldown, which is also 3 minutes but "feels" longer because it doesn't start until the buff is used up. The cooldown on this doesn't "feel" like a 3 minute cooldown, due to the fact that it starts when the elemental appears and not when it dies. This is more of an issue in 2v2 than anywhere else. The downside to the elemental in arenas is that smart players can avoid most or all of the damage from it by using line-of-sight tactics with pillars. If you do the above thing, make sure you use freeze before the frostbolt finishes casting, because the instant the bolt leaves your hands, things like shatter are factored in. In essence this creates the dreaded frostbolt-icelance shatter combo without giving your opponent time to trinket/blink/dispel/BoF/etc. It's worth mentioning that (like any pet) the elemental's abilities are independent of your own, so you can cast Freeze with it right before you finish casting a frostbolt, then follow up with an ice lance. I can't bring myself to spec frost without it. Comment by 79237-Excellent, excellent talent. ![]()
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